Showing posts with label answer. Show all posts
Showing posts with label answer. Show all posts

Sunday, October 5, 2014

10 Amazing Activities you can do with index cards



Can a simple index card hold the key to a creative language activity for your ESL students?

Read the following 10 ideas before you give your final answer.

10 Things You Can Do With Index Cards

  1. 1
    New Perspective
    How you look at life all depends on your perspective, right? If that is the case, why not force a perspective change with this observational activity? Give each of your students an index card, and tell him to poke a hole in the card using a pen or pencil. It should only be big enough for him to see through it a little. Then have each of your students look around the room and write a description of something he sees through the hole (without naming the object). When finished, the rest of the class should listen to the description and try to identify the object.
  2. 2
    Newspaper Headlines
    When it is time for your students to learn some new vocabulary or just practice what they already know, look to the newspaper for some inspiration. Cut out interesting individual words from the headlines and tape each on to its own index card. Then have your students each select two to three cards randomly. They should then try to combine the words into a coherent sentence or original newspaper headline. If you like, have your students write the article that follows the headline.
  3. 3
    Why-Because
    For a little index card fun, give two cards to each student. On one card, have each student write a question that begins with the word “why”. Then on the second card, he or she should write the answer beginning with “because”. Collect all the ‘why cards’ in one pile and shuffle and do the same with the ‘because cards’. Then pull one card from each pile and read them together. You should end up with some funny combinations. After reading all of them, you can challenge your students to match up each question with an answer that makes sense.
  4. 4
    Who Am I?
    Index cards have their place in speaking class, too. Collect one card for each student and put the name of a famous person that your students would know on it. Then tape one name to each student’s back, and he “is” that person. Give your students enough time to walk around the room and ask each other yes/no questions about who they are. (One question per person and then he must move on to another student.) If a person guesses his identity correctly, he may sit down. Keep playing until everyone has guessed who he is.
  5. 5
    Story Starters
    If you give your students any free writing time in class, they may sometimes need a nudge in the right direction. When that is the case, have available a stack of story starters (one on each index card) that they can pull and use when they are looking for inspiration. When she is finished writing, have your student turn in her story with her card paper clipped to the top for your review or designate an area of the classroom to post original stories.
  6. 6
    Memory Game
    Memory is another simple game you can play with index cards. This is especially useful when reviewing vocabulary. Simply write each vocabulary word on one card and its definition on another. Shuffle the cards and place them face down on a table. Each person can turn over two cards on his turn. If he is able to match the word to its definition, he may keep the set and go again.
  7. 7
    Antonyms
    When you want to make the memory game a little more challenging, instead of matching words to their definitions, match words to their antonyms. Your students will still get practice using their vocabulary words as well as challenging their memories.
  8. 8
    Order, Please!
    If you want to cast a wider net than isolated vocabulary, write one sentence of a narrative on each card. Then challenge groups of students to use transitional words and signal words to put the sentences in the correct order.
  9. 9
    Take 5 Notes!
    Anytime your students are doing research, index cards are a functional and flexible place to take notes. You can find information on how to take notes on Busy Teacher or teach your students your preferred method for taking notes. Challenge them to read a magazine article and take at least five notes on index cards, and then have them use those cards as part of a larger research assignment. They will have the flexibility to rearrange notes as they like without losing valuable information in a cumbersome notebook.
  10. 10
    Oh, How Practical!
    Index cards do not have to be relegated to the world of fun and games. They have practical uses as well. They are a concise place to keep emergency contact and allergy information about your students. It is especially helpful to have this information in one place should you ever need a substitute teacher.

When you can get one hundred index cards for only a dollar, the possibilities for your ESL class can be endless as well as inexpensive. The next time you are looking for some inspiration, shuffle on down to your local store and get a back of the 3x5 wonders.

With a little creativity and some blank cards, your ESL class can do more than you might think.

Speak Up: 6 Fabulous Games to Get your Students Speaking


Many ESL teachers find that their students are timid speakers or reluctant to participate in class discussions.

It’s only natural. After all, they are trying to talk in a language they are still working on learning. Still, silence can be deadly in the ESL classroom for your students and you. When you want to get your students to speak up, try one of these fun and simple games to get them talking in class.

Try These 6 Involving Activities for Students to Speak Up

  1. 1

    This is How We Roll

    You can use this simple game as a get to know you at the start of school or later as a get to know you better activity. All you need is one standard die and six questions – either ice breakers or ones that elicit opinions, experience or other personal thoughts. Be creative and choose the ones you’d like to hear your students answer. Give students a list of the questions, and make sure they are numbered on the paper. Then, have students take turns rolling the die. Whatever number they roll, that is the question they must answer. You could do this activity as a class, in smaller groups or as a public speaking activity. For the latter, have students prepare answers to each question as homework and then have them share in front of the class after they roll.
  2. 2

    Human Experience Bingo

    Your students are probably already familiar with the rules of Bingo. Simply get five numbers in a line on a chart. You can use this as a basis for another get to know you game. Work with your class to compile a list experiences that a person might have had. For example, gone scuba diving, made a birthday cake and eaten sushi would all be good expereinces. Work together on the list until you have about 30-40 different experiences. (You can also compile the list on your own if you prefer.) Then, give students a blank bingo board (a 5x5 chart) and have them write one experience in each of the boxes. On your word, students mingle and talk to each other to find someone with each experience they have chosen. If a student finds someone who, for example, has gone scuba diving, that student signs the square where your student wrote it on his Bingo board. The first person to get five in a row yells, “Bingo!” Another variation is to arrange students speed dating style: two rows of chairs facing each other. Each pair then gets two minutes to talk with each other. When time is up, the students in one row shift one chair to the right. The game is over once someone has gotten five spaces in a row on their bingo board.
  3. 3

    Character Trait Roulette

    This game works best for students who already know each other fairly well. Work as a group to come up with a list of several character traits a person might have. (Try to stick to positive traits.) You might include adventurous, sympathetic and generous. Then write these traits on small slips of paper and put them in a bag. Each person takes a turn drawing one character trait from the bag in front of the class. The student must then announce who in class (and you are fair game, too) possesses that character trait. Of course, a name isn’t enough. The person must tell a story or give an example of why he made his particular choice.
  4. 4

    Story Starter Hot Potato

    Put the list of story starters in your writing drawer to double duty with this silly and fast paced game. Students play in small groups of around five members. Students should arrange their seats in a circle. Give your class a story starter at the beginning of the round. Starting with the person whose birthday is closest to today and them moving around the circle, each person gives his group one sentence of the story. After one person is done, the person sitting to his left adds a line where the first person left off. Students continue around the circle, adding one sentence at a time, until the music stops or until you give another signal. Whoever is in the middle of his sentence or is struggling to think of a sentence when the music stops is out. He must leave the circle. Then students play a second round either continuing the story or with a new story starter. When you stop the music, whoever’s turn it is is eliminated. Play continues until the final round when the person not speaking when the music stops is the winner.
  5. 5

    Find Your Partner

    Prepare a small slip of paper for each student in your class. Each paper should have one word on it that goes with a word on another slip of paper. For example, matching pairs might be fork and spoon, day and night, bat and ball, or table and chairs. Fold the papers and put them into a hat. Each person then draws one slip of paper. On your word, students must circulate and talk to one another trying to find their partner. Once two people think they are a match, they come to you to see if they are right. If they are, they sit down. Play until everyone has found their partner. Then have those partners work together to create a new pair of words that go together. Repeat the game with these student given examples.
  6. 6

    Hide and Speak

    To prepare for this energetic and fast paced game, write several questions each on one index card or post-it note. These questions can be get to know you questions, comprehension questions or questions using current vocabulary words. Before your students arrive, hide these cards throughout your classroom. At the start of class, break your students into two teams. Explain that you have hidden cards throughout the room. On your word, students will search the room for the cards you have hidden. They can only pick up one card at a time. When a student finds a card, he must bring it to you and answer the question on the card. If he answers it correctly, he earns the card for his team. If he does not answer it correctly, he must get someone else from his team to help him find the answer. Once students have correctly answered the question on their card, they can search for another card. At the end of the game (after a certain amount of time or when all the cards have been found) the team with the most cards in their possession wins.
Speaking doesn’t have to be forced or boring when it comes to ESL class. These games are just a few of the fun ways to get your students speaking up and having a good time while they practice their English.

What games do you use to get your students talking?