Showing posts with label point. Show all posts
Showing posts with label point. Show all posts

Sunday, October 5, 2014

5 Simple Reading Games For Beginners



Beginning students often get the short end of the stick when it comes to fun classroom reading activities.

They’re not ready to read a book. Even short stories are too complex. Forget about traditional vocabulary and reading games. But just because their skill levels are at the start doesn’t mean their fun level has to be, too. Here are 5 games you can play with beginning reading students that won’t overwhelm them with difficulty but are sure to create fun in your classroom!

Try These 5 Simple Games with Your Beginners

  1. 1

    Choose Your Path Wisely

    This reading game takes as much room as you can afford to offer, and it can be as simple or complicated as you want to make it. The basic goal of the game is for players to get from the start to the finish of a paper path. To set up, decide on the words you want your students to read, and write each on a standard sheet of paper; laminate them if you so choose. Using those pages as well as blank ones, make one or several paths on the floor from the start point to the finish. (Think along the lines of paving stones.) When a student takes his turn, he rolls a standard six sided die. He is then allowed to move that many spaces (sheets of paper). If he encounters a page with a word written on it during his move, he must read the word. If he reads it, he continues to move his full number of spaces. If he cannot read the word, read it for him, but he must stay on that space and cannot pass that space until his next roll. Students choose which path they will take along the pages, and the first one to reach the finish wins.
  2. 2

    I Spy Reading Edition

    This game can take as little as one or two minutes or as many as you want to fill, so it makes a great time filler to keep on hand for those down moments in class.To prepare for the game, write many words on a blank piece of paper in random order and positioned at all angles. The more words that are on the page, the better. Make sure you include words that your students can read easily as well as those that are more of a challenge. Then make enough copies of the page for each of your students to have one. To play, you read a word to your class. They race to find that word on the page. The first one to find it reads it out loud and then circles it or crosses it out. That person scores one point. Then wait until everyone in class has found the word. Read a second word, and students then search for that one on the page. The first to find it scores a point. As you call out more words, students will be reading many of the words on the page. It’s a great way to get in lots of reading practice without your students getting bored. Play until someone reaches a certain number of points or until you have called out all the words you want your students to read.
  3. 3

    Reading Relay

    This reading relay may be a bit confusing at first, but it will become easier the more often you play it. You will divide your class into teams, and each team will need a list of target words, a pen or pencil, several loose letters they can use to spell out those words (game tiles, letters cut from cereal boxes, magnetic alphabets, alphabet beads, etc.), and a desk or table on which they can work. The first player from each team comes to the table and chooses a word from the list. She then spells that word out using the letters at her station and turns the list face down. The second player comes up and must read the word the first player arranged with the playing pieces. If he reads it correctly, he turns over the list and crosses that word off. He then chooses another word from the list and spells it out with the letter pieces. He turns the list face down, and the next player comes up. She reads the word, crosses it off the list, and spells out another word. Play continues until one team has successfully spelled out and read every word on the list.
  4. 4

    Bean Bag It

    If you made word pages for “Choose Your Path Wisely” (#1 above) here is a way you can make them work double duty (that is, if they survived the game). Scatter the word pages on the floor in an open area, and gather some bean bags for the game. Have each student toss their beanbag into the playing area. She must read whatever word the beanbag lands closest to. If she does, she scores a point and you remove the word from the playing area. (You can make the game even more challenging by having students give the definition of the word or use it in a sentence as well.) Students take turns tossing and reading until all the word pages are gone. The student with the most points wins.
  5. 5

    Bang! Reading Game

    Come Together Kids has a great reading game designed for two to four players that can be very effective in the ESL classroom. You can even have students make their own set of game cards to use during free learning periods. Give each student a list of target reading words (you will want to have at least twenty) as well as several blank index cards. Students write one reading word on each index card (they will get some writing practice in, too). In addition, students take between five and fifteen (depending on how long your word list is) index cards and write “BANG!” on each of them. Shuffle the cards and the game is ready. Give each group a paper bag, can, basket, or some other container to put their cards in. Players take turns pulling one card from the container and reading the word on it. If they read the word correctly, they keep the card. If a player pulls a BANG! card, she must put all of her cards back in the container. Play continues until you call time up. At that point, the player with the most cards in his possession is the winner.

Even beginning students love to have fun, and these games are just right for those in your reading class.

Try one or more with your students, and watch as the smiles take over! :)
Do you have great ideas for beginner reading games? We want to hear them! Share them in the comments below.

How to Host Your Own English Language Olympics



As the year comes to a close, celebrate everything that your students have learned with this fun review of the year’s English lessons. Here’s how to host your own English Language Olympic Games.

Host Your Own Olympics in Your Classroom

  1. 1

    Assign Teams

    You don’t have to put your students in teams to play these language games, but giving ESL students a partner does tend to decrease their stress and make fun activities like these even more fun. So think about creating teams of two to four amongst your students. Mix skill levels as well as the cultures of your students.
  2. 2

    Create Country Flags

    Have students create fictional countries that they will be representing. In their teams, have students choose a name for their country andcreate a country flag.
  3. 3
  4. Host the Events
    The events are probably the most fun part of your English language Olympic Games. You have lots of flexibility to design events based on your students’ skills and what you are studying in class. Here are some ideas to get you started. Remember for each event, you will want to award points to the top three teams – five points for first place (gold), three points for second place (silver), and one point for third palce (bronze). It’s up to you whether you have one person from each team compete in each event, requiring your students to strategize who will participate in each event, or have everyone from each team compete in each event, which will give you a read on every student’s skills. At the end of each event, take a few minutes to hold a metal award ceremony. Have the top three scoring teams come to the front of the room and award them prizes for the round. If you like, choose three awards – gold, silver, and bronze – to use for every award ceremony. Let each team who won an award keep it in their possession until the next award ceremony at which time they return it to you and you pass it on to the top three teams for the next event.

Consider Vocabulary Diving

Use this event as a review of all your vocabulary words for the year. Write each word on a small slip of paper, and put it in a bucket. This will be your pool. Then, have one person from each team take turns “diving” their hand into the bucket and choosing a word. They will then have sixty seconds to write a sentence on the board, which clearly shows the meaning of the word they chose in their dive. If the sentence shows the meaning of the word, score five points. If it is also perfect grammatically, score another five points. Play as many rounds as you like and then award medals to the teams according to their scores in the event.

Check Equestrian Spelling Jump

While Olympic riders race to complete a jumping course in the quickest time, your students will race all at once to reach the end goal while spelling words. In essence, this is a spelling bee, but in Olympic style. To prepare, scatter several papers around your classroom floor or another open playing area. Tell students these papers are like rocks in a stream, and they will have to step from one to another to get to the goal. No two people can occupy the same spot at the same time. Students will have to choose what they think is the shortest route from their starting position to the goal. Have teams draw for the order in which they will play. On each team’s first turn, they begin at a designated starting spot. Give the player a word to spell. If that person spells the word correctly, he or she may jump to a square of their choosing. Then the next player goes. If a person spells a word incorrectly, they must return to the starting point. If they miss the square on their jump (both feet have to land entirely inside the paper) they must return to the starting point. Students will have to decide if they want to spell more words and take more careful steps or if they want to take bigger jumps in hopes of getting to the finish faster. The first person to reach the end wins gold, the second silver, and the third bronze.

Fill in the Blank Archery

Firing arrows in your classroom probably isn’t a good idea, but you can easily set up a dartboard for this simple game. First, choose the skill you want to test. - it might be a particular grammar point or comprehension questions on something your class has read. Then set up your dartboard with a line down the middle. Label one side A and the other side B. When students compete in the event, ask each person a question on the target structure and give him or her a choice of answers between A and B. The student must choose what answer they think is correct and then throw the dart at that side of the board. Award one point to the team if the dart lands on the correct answer. If the dart misses the board completely, subtract one point from their score. At the end of the game, the top three scoring teams are awarded metals.

Apply Vocabulary Wrestling

How many synonyms do your students know for common words? How many items can your students name from a given category? Find the answers in this simple vocabulary faceoff. Students from two teams come to the front of the room and face each other. You announce a category, such as sports. The players must then take turns giving an item from each category until one person cannot think of another one. The last person able to give an item for the category scores a point. Play enough rounds so each team has the same number of turns and award the top three scoring teams at the end of the event.

You can create other games of your choosing, or do an encore of in-class exercises after giving them an Olympic sounding name. Add up points for all the medals your students won, and award the final prizes in the closing ceremony.

Do you do any fun end of the year reviews with your students?

What are your favorites?